Devlog 6

This week, we are given our own tutorial projects to do. I chose one of the tutorials provided by Unity called Space Shooter. It plays in a 2D format using 3D models in the game. I wanted to try out the whole tutorial first and then add some additions on my own. The tutorial uses an older version of Unity, therefore, some commands are tweaked or not present. I had a problem with the C# Script as Rigidbody used in the tutorial cased my errors that got me stuck for a while, I later found out the problem residing it using GetComponent<Rigidbody> from the internet.

This is my progress on the game scene so far:

shooter.PNG

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s